Sniff Wars
Project developed for the Revolution School of Arts. The Briefing received was to create a splash screen to a Steam Store's pirate-themed game which would be used in the game launch. The game is supposed to be an arcade game where the player chooses a dog avatar and drives a heavy-armed car. Guns are used to delay opponents and defend itself, while the player goes on search for collecting treasures around the island or tries to steal treasure from an opponent's car. The car is a Pirate's ship-like vehicle and the point of view for the splash screen is from a car aiming to another car.